Ensuring Cross Platform
Quality & Compliance
e4e provides pre-certification testing for console and PC according to the console manufacturers' current technical requirements (Sony TRC, Xbox TCR, Nintendo LOT check).
Pre-certification testing can be performed at any stage of development, allowing you to ensure that your product will be compliant in order to pass submission and that any technical issues or failures are discovered and can be resolved as early as possible.
Pre-certification testing allows publishers or developers an indication of how their product will perform during compliance testing at submission, offering time to address any issues early, during development and before submission.
e4e provides testing for Xbox 360 games including Technical Certification Requirements (TCR) and is a leading partner in the Xbox Authorized Certification Program (XATP), authorized by the Xbox Game Quality Team to perform testing, ensuring that developers’ and publishers’ products are compliant and that their games pass through certification quickly.
e4e tests games for PLAYSTATION®3 and PlayStation®Portable against the Sony Technical Requirements Checklist. e4e can check your PlayStation™ product against the current Sony Technical Requirements Checklist and naming conventions, along with functionality & localization testing, etc. e4e ensures that your products meet Sony's Technical Requirements prior to submission.
e4e also tests Nintendo products against the current required and recommended Nintendo Lot Checks, along with functionality & localization testing, etc. e4e ensures that your products meet Nintendo's Requirements prior to submission for Wii and DS platforms.
At e4e we can also check your packaging asset artwork and documentation (such as lingual variants of manual covers, game disc labels, game disc cover sleeve sheets and marketing materials, etc) to ensure these comply with manufacturer branding and artwork requirements. |